prey

The Technopath is a hostile Typhon species encountered on Talos I during Prey (2017) and the Pytheas moonbase during Prey: Mooncrash.

Overview

Spawned by the Weaver using one or more Operators or Mimics, Technopaths can manipulate machinery aboard Talos I. A Technopath can control and manipulate both the physical hardware and software of any mechanical or technological device it encounters at will. Reports show that Technopaths appeared differently than the other Typhon organisms. Personnel reports show that the first signs of the Technopaths' activity were software glitches and hardware rewiring that appeared out of nowhere, no Typhon material was detected at this time.

By the time of the outbreak, the Technopaths fully emerged into the multiple conglomerates of Operators, which they are able to corrupt and make allies to Typhon, and hostile to humans. They similarly corrupt Turrets, which they can be seen wielding as many as two of simultaneously, and less sophisticated technology like the main lift and the door between the Talos I Life Support and Power Plant areas. A Technopath seems to be only able to completely assume control technology when it is near it's physical avatar; otherwise it appears to only interact with other computers as other computers would. This Typhon was not seen by TranStar scientists until the outbreak that took hold of Talos I.

Design

The Technopath is similar in appearance to the Telepath, but has a large blue eye instead of a white one, and has a more cubic, inorganic morphology reminiscent of Operators. They also have nine other, much smaller eyes positioned in a central, vertical zig-zag pattern starting from just above the large main eye and continuing upwards, and so have ten eyes in total.

Related Quests

Technopaths have scripted encounters that are triggered during certain quests. Its scripted appearances in quests are shown below:

Description

Prey

EXCERPT FROM THE ENGINEERING DATABASE:
Filed by: Carlos Popinga
Maintenance log #1546-011735

It took forever, but repairs to Arboretum airlock doors are finally complete. I think someone's been tampering with the electronics up there. When I popped open the control box, the whole thing looked like someone had been at it with a soldering iron, just a bunch of crossed wires - stuff that's not even supposed to be in there. The programming was all wonky, too. I had to wipe it clean and reinstall.

I'll have to bring up an Engineering Operator to clean up the rest of this. I'm filing a report with security about this, too. We have enough junk malfunctioning around here.

MORGAN'S NOTES:
Takes control of nearby tech. If this thing gets a hold of Turrets, you're dead. Shrugs off GLOO. Prefers to keep away from enemies. Stun or Nullwave it to get in close.

Abilities

Once the player receives the Psychoscope, they can scan Technopaths for the following abilities:

Strategy

Trivia

Gallery